CGDD Juggle
- Description
This is a Single-Player game based on Jelly Juggle by Ian MacLarty for the T-624-CGDD course at Reykjavik university Unity Workshop.
- Goal
The Goal is simple, get a higher and higher score.
- Design
The design was kept simple so there are no custom sprites, mostly boxes and circles.
- Gameplay
Gameplay is simple as you only need to keep the ball inside the inner circle.
At a certain stage in the game the ball will randomly start changing color
on hit and you need to match the paddle with the ball to be able to bounce it.
The Paddle also starts to speed up.
You have 2 lives so you can make one mistake.
- Controls
- [ -> ] Rotate Right: ( RightArrowKey ) -
- [ <- ] Rotate Left: ( LeftArrowKey ) -
- [ SPACEBAR ] Change Color of Paddle: ( Spacebar ) -
- [ ESC ] Pause Game: ( Escape ) -
- Attributions
The game uses sound from https://splice.com/
The game uses custom music and one sound provided a friend of mine.
Music credit goes to Úlfur Ingólfsson.
- Credits
Pálmi Chanachai Rúnarsson
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